Category: Previews

  • League Night Recap for 12/2/14 (and Zen Tournament Preview)

    League Night Recap for 12/2/14 (and Zen Tournament Preview)

    As I have not yet completely worked out my strategy for quitting my job and devoting myself to a life of pinball hedonism, I have been kept busy by the end-of-term crunch.  As a result I sadly did not find time to write my usual League Night Recap for 12/2/14.  This is too bad especially since it was an exciting finale that saw the third place position decided by a mere 5 points.  (Joseph still cannot believe he has gotten good enough for third place, but I don’t think he’s about to give it back either.)

    Joe Cool AKA Aaron
    Joe Cool, hanging around the change machine.

    Speaking of Joseph, remember the League Night Preview for 12/2/14?  The one in which Joseph was said to be scoffing at the idea we would play Getaway, due to its track record of breaking every league night?  Well, during practice, the launcher broke again.  Matt responded by yelling “damn it, Joseph!” and accusing him of having jinxed it.  Naturally, I rushed to Joseph’s defense by blaming Mike the Gremlin instead, which Matt was willing to agree to.  Mike pointed out that he had not been playing it, but I said that his mere presence is enough to cause things to malfunction.

    Anyway, it’s official: we have not once actually played all the games on my League Night Preview.  Man plans, the gods of pinball laugh.

    Matt Laughs
    Matt laughing at the existential futility of it all. Either that or something to do with the new Star Wars trailer.

    Getaway was replaced with World Cup Soccer, which I was initially excited about — Getaway usually hates me, WCS usually treats me gently — but in the end my generally bad night did not take a break.  I had finally started to recover on my third ball of WCS, when I got too desperate to save my ball and tilted, losing a bonus that was probably 100M or more.  Joseph told me to remember what Chris told me: “If you’re not tilting, you’re not playing.”  Unfortunately, as a trained logician, I know that this does not entail that if you are tilting you are playing and I am pretty sure I was not playing.  On the bright side, my group’s game of WCS did lead to a remark by Aaron that gets my coveted “Quote of the Night” distinction.  While (or possibly just after) losing a ball, he hit the Magna-Save, and I remarked that I never think to use it.  He replied, “I only use it ironically.”

    Greg, Alex, and Aaron
    Alex thinks, “This is my chance to sabotage the Magna-Save while Aaron is distracted.”

    Our other games for the night were The Walking Dead, Junk Yard, and Monster Bash.  As far as I know, no one slam tilted Junk Yard this time, so there’s a small victory.  I am all too familiar with The Walking Dead — in fact with that exact table since the high score table betrayed it as the one that has just left The Arcade in Brighton — and as usual the magnet threw the ball straight down the middle for me.  Or that’s my excuse, anyway.  A semi-decent game on Monster Bash is the only thing that saved my pride.

    Tonight also saw the return of Russell at long last, whose single night of play will guarantee him a high-ranking partner for the Zen Tournament, which was surely his plan all along.

    Although my disappointing night lost me the 10th place finish I was hoping for (as it would equal my last season placement), this has been a great season for me overall, and a great year of learning the joys of pinball.  Thanks very much to Matt for starting and organizing the league, without which I would never have discovered this amazing hobby.

    Jake in a Chair
    Jake found a new favorite chair.

    Tonight is our traditional post-season Zen Tournament.  Two-person teams are set up by pairing the highest and lowest ranked person, then the second highest and second lowest, and so on.  Then it’s one person to each flipper for a double elimination tournament.  Part of the fun is that no one knows who the teams are going to be until it starts, since it’s impossible to predict exactly who will show up.  Well, except for the people who are guaranteed to show up; you would need dynamite to keep me away.

    See you all at 7 p.m. at the Avenue for the Zen Tournament!  And don’t forget you can see my latest League photos in the gallery page and the final standings summarized here.

  • League Night Preview: 12/2/14

    It goes without saying (but I’m going to say it anyway) that tonight is going to be a very exciting league night.  It’s our final night of the season, and the points accrued by the end of this meeting will determine final standings.  There will be one more league night, but it will be our post-season, unofficial tournament (traditionally a “Zen tournament”) and party.

    Although the previous meeting saw Chris beaten out by an impressive tie between Danny and Joseph, he is still nearly a shoo-in to win the season, and Rodney to take second.  The real action is still the #3 position.  Joseph is currently #3 (he still insists, incredulously, that he is overvalued) but Matt and Mike are very close behind.  Danny, despite being a mid-season joiner, has come up very quickly in rank and is also in range of a #3 finish.  Many other positions have fewer than 10 points separating them so there could still be a lot of place-swapping.

    The games chosen for this week are:

      • The Walking Dead: Well, of course. Our venue’s newest game generally gets chosen for league night. Matt reports that it has had a code update installed.
      • Getaway: If the launcher holds out, that is. (“We’re playing Getaway,” I told Joseph. “Suuuure we are,” he said.)
      • Junk Yard: “King Kong” Stewart will just have to rein himself in.
      • Monster Bash: A popular game that I don’t expect to hear a lot of griping about.

    See you tonight at 7 p.m. at the Avenue!

  • League Night Preview: 11/18/14

    Tomorrow is meeting 7 of 8 for Season 3 of the Lansing Pinball League.  Time for us all to channel all of the stress and frustration of our daily existence into something positive: smacking the hell out of a steel ball and watching it violently collide with things.  Or maybe I’m revealing too much about myself.

    As usual, Matt has done a random drawing to determine our games.  As an added bonus, I am going to provide a special strategy tip for each game.  You can thank me with a beer when you’re done entering your initials.

    • Junk Yard. Yes, Junk Yard. Chris swears the tilt is behaving. We shall see. Strategy tip: shoot the castle!
    • World Cup Soccer. Strategy tip: shoot the castle!
    • Lord of the Rings. Strategy tip: shoot the castle!
    • The Simpsons Pinball Party. Strategy tip: shoot the castle! Better yet, just shoot the game.

    See you all at 7 p.m. at the Avenue!

  • League Night Preview: 11/4/2014

    It’s League Night tomorrow (Tuesday 11/4) and not a moment too soon.  This is meeting #6 of 8 for Season 3, so we are starting to head into the home stretch.  The gods of chance have decreed the following games for our friendly little competition:

    • Attack from Mars: AfM has been down for quite a while.  It’s perennially popular and so I assume many will welcome its return.  Plus, even if you have the lowest score in the league, there’s the consolation that your non-pinball friends will think it sounds impressive.  “A hundred million points?!  WOW!!”
    • Addams Family: In my last preview, I stated, “Everyone loves Addams Family!”  It turns out I was wrong about that.  Everyone loves the voices in Addams Family.  The punishment the game deals out, not so much.  I stand corrected.
    • Indiana Jones: Indy gets a sequel, after its unexpected appearance at the last League Night when it served as a replacement for Getaway.  The endless search for the Mode Start will continue.  I’m almost positive it exists, but it hides every time I try to shoot it.
    • Junk Yard: Oh, Junk Yard, you devil!  Every time we try to include it at League Night something goes wrong.  Still, the right ball recycle has finally been repaired, giving us hope that it’s been given some TLC in general.  Maybe we’ll see its angelic side this time.

    Be seeing you all at the Avenue tomorrow at 7!

    Update: Addams Family is on the fritz.  Matt has announced that the replacement will be Austin Powers.  (I’m just lucky that The Simpsons is apparently still down…)

  • League Night Preview: 10/21/14

    Rejoice! For tomorrow (Tuesday, if you’ve lost track of the week already) is League Night.  Our beloved organizer Matt has announced the games (chosen by random lottery).   Assuming no mechanical troubles, our games will be:

    • Junk Yard: This one hasn’t been chosen as a league game for a very long time due to its frequent mechanical issues (getting stuck various places, double dispensing balls). It’s nice to see it back in the rotation… knock on wood. I expect to see a lot of people going for the fast point grab of the dog video mode. “Hey, that’s not pinball!” Don’t rely on the right ball recycle, whatever you do: it’s still not working, which is why the rat on that side looks especially shifty-eyed…
    • Getaway: Not a popular game with some of the players in the league. It giveth to some and taketh away from others… and it tilts if you look at it cross-eyed. Let’s just hope no one breaks the launcher again because I absolutely do not want to play any Simpsons.
    • Addams Family: Everyone loves Addams Family! (I’d love it even better if they turned up the sound so we could hear it…) And what an appropriate choice for the last league night before Halloween. As is…
    • Monster Bash: Another great choice for late October. I know this is a favorite for several of the league regulars including Matt. Get ready to stack those modes like a Dagwood sandwich. Delicious, delicious points!

    We are now moving into the second half of the season and so competition is really going to heat up, especially for the third place position.  Aaron suggested last season that second prize should be something amazing like an animatronic giraffe. I say this season third prize should get this tasteful statue:

    Keytar Dragon Statue
    Keyboardist Geoffrey Downes of the Buggles/Yes/Asia actually has this as his Twitter profile pic. Surely that is the mark of quality.

    Be seeing you all at the Avenue tomorrow at 7!

  • League Night Preview: 10/7/14

    Tomorrow is the night we all look forward to, League Night!  The competition starts at 7 p.m.  Our beloved organizer Matt has announced that the games for this time will be Lord of the Rings, World Cup Soccer, Indiana Jones and Junk Yard.  This is, as always, dependent on the machines behaving.  Junk Yard, particularly, has developed a bad habit of loading two balls (the reason we had to abandon playing it last time) and if this is still going on we will have to pick something else.  If so, I am hoping for anything but Simpsons or Getaway, both of which are unkind to me.

    My highly inexpert game selection analysis: 

    • Lord of the Rings tends to be popular all around, so I don’t anticipate a lot of crying about that one.  Well, except for the lack of a ball save on it, but we’ve all been crying about that so long that the tears have run dry.  Russell needs to make his reappearance so he can show the rest of us how to make grooves in the floor with it.
    • World Cup Soccer is a friendly game, treating most people pretty well.  I anticipate a lot of high scoring games on this one (even adjusted for pinflation).
    • Indiana Jones has its fans and its detractors in the league.  You can count me among the latter.  If you can’t manage to hit the mode start (which loves to just skip the ball right over the back on a dead aim shot) you get nothing.  Having said that, though, I have seen people just go for the multiball before and do fine that way.  That’s a harder way to get points (versus a fast grab on the video modes) but it can be done.  Just, well, not by me.
    • Junk Yard is generally well liked, or at least I don’t hear a lot of complaining about it (but that may be because we haven’t used it for league play in a while).  But beware!  Beware the right ball recycle!  It does not recycle your ball but whisks it to a landfill never to be seen again.  (Will this ever get fixed?)  Prepare for some gnashing of teeth over unjustly lost balls.

    Update: Matt has announced that, should Junk Yard still be running its ball loading two-for-one special, we will be playing Tales of the Arabian Nights.