[table id=4 /]
Players receiving 0 points this week were absent. They are all listed as a tie for 16th place to make table sorting neater.
[table id=4 /]
Players receiving 0 points this week were absent. They are all listed as a tie for 16th place to make table sorting neater.
Rejoice! For tomorrow (Tuesday, if you’ve lost track of the week already) is League Night. Our beloved organizer Matt has announced the games (chosen by random lottery). Assuming no mechanical troubles, our games will be:
We are now moving into the second half of the season and so competition is really going to heat up, especially for the third place position. Aaron suggested last season that second prize should be something amazing like an animatronic giraffe. I say this season third prize should get this tasteful statue:

Be seeing you all at the Avenue tomorrow at 7!
I’m back with another round of “Amateur Tips” – advice for novices and from a novice. Today’s installment is all about pinball etiquette. It’s easy to commit a faux pas when you are new to the world of competitive pinball. Fortunately, PAPA’s Player’s Guide to Competition Play is a wealth of information for the new player and contains a whole section on etiquette. It’s important to note, however, that local customs may vary. With that in mind I will help you understand how each of the etiquette rules is interpreted here in the Lansing Pinball League.
PAPA on swearing: “If you must swear to relieve tension, excuse yourself to a private location or do so under your breath.”

Lansing version: Try to limit yourself to one f-word per game. Use them judiciously; they are best reserved for cases of total bullshit. If you find yourself inclined to swear too often, consider alternatives such as kicking Tekken or writing something dirty about TotAN on the restroom wall.
PAPA on wandering off: “If you must leave mid-game for any reason, even temporarily to use the rest room, inform the tournament director prior to leaving. Leaving without telling anyone, expecting them to wait for you without knowing when you will return, is discourteous to the other players… PAPA rules allow three minutes for the player to return before the tournament director will plunge the ball in question…”
Lansing version: Avoid going to the bar to get your fifth PBR when there’s a big line. Instead, make the league organizer go get it for you. If you’re waiting for a player to return to his or her game more than three minutes, use the additional time to draw an insulting caricature of the absent player and stick it on the backglass.
PAPA on trash talking: “Rooting for particular players is a fun by-product of competition. Don’t hesitate to cheer for your favorite player, but keep any negative comments within the bounds of good taste. There is no need to disparage other players or openly root against them.”
Lansing version: We believe in trash talking only the people who we know can take it. That way it’s as fun and as harmless as shooting a duck with a squirt gun. Note: if someone has won a previous season, that is considered very strong evidence that he can take it.
PAPA on waiting after a tilt: “Waiting for a tilt mechanism to settle is allowed. If the amount of time you plan on waiting is significantly longer than normal for any reason, please explain your situation to the tournament director so he or she may inform the other competitors in your group of the reason for delay.”
Lansing version: Feel free to stand there petting the machine to calm it down for 30 seconds after some ruffian has tilted. If you plan to wait significantly longer than that, we will have Joseph explain pendulum physics to you.
PAPA on cleanliness: “Clean your hands often, especially after eating or using the rest room. All players are forced to touch the same flipper buttons, and all players should work collectively toward cleanliness. ”
Lansing version: Make a point of rubbing the sweat and pickled egg brine off your hands before starting. In a pinch you can use your jeans for this. Better yet, go wash your hands; think of it as an opportunity to read the latest anti-hipster diatribes in the women’s room. (That’s if you’re a woman. Joseph tells me that the men’s restroom walls do not reach quite that level of erudition.)
I hope this translation of PAPA’s etiquette advice will help you settle in to our happy little league. The next league night is coming up on Tuesday; I hope to see everyone on his or her best behavior then!
The third season of the Lansing Pinball League has reached its halfway point, as meeting 4 of 8 took place on Tuesday. It was a meeting that saw one heck of a performance from the night’s top-scorer, Danny. It was a high-scoring night in general as the increasing membership of the league led us to play five games instead of our usual four. More machines and more players mean more points are available to score. As a result, Danny managed to earn an impressive 72 points, taking the victory from Chris by a margin of 6 points.

The league also saw a new player this time, Chris’s friend Jamie. Jamie is a novice but I have to imagine she won’t stay one very long with Chris as a coach. “Shoot the genie! Shoot the genie!”
Matt had previously selected our night’s games randomly and they were slated to be Indiana Jones, Junk Yard, Lord of the Rings, and World Cup Soccer. As the night began he made the decision to add Tales of the Arabian Nights because of the large turnout. Unfortunately, shortly into the night, Junk Yard decided to start double-dispensing balls again and was replaced with Simpsons Pinball Party. Then during the first game of S:PP, it also double-dispensed, so it was replaced again with Medieval Madness, to the delight of its many fans and the chagrin of certain people who think MM involves too much shooting up the middle.
Lord of the Rings seemed to be the really big scorer of the night, with at least three people getting to (though not completing) “Destroy the Ring.” Needless to say, I was not one of those people.

Clearly some people had a very good night, though my own group didn’t share very much in this bounty. I ended up in an all-female group with Christine and Jamie, leading Matt to ask, “What are the odds?” I mean literally: he asked one of our resident mathematicians, Joseph, to calculate the odds that in a minority-female league a randomly-selected group would end up with all women. (Russell is the original resident mathematician, but he’d better come back soon or he’s going to be eclipsed.) Anyway, there was a lot of pain in my group. Jamie took to guessing how many seconds she had actually managed to keep her balls in play, and Christine seemed to be in a frustrating slump.
For my part, I felt utterly betrayed by Medieval Madness. I have a rule that I won’t warm up on a game that we’re going to play that night since it so often results in having a great practice game and then a disappointing league game. I warmed up on MM this time not realizing we would be playing it – and my 30M practice game was followed by a horrendously bad 1.5M league game. And that’s supposed to be my best table! Jamie, though, had a stunning finale to our group’s night. Despite being unfamiliar with the rules and not having played at all in years, she knocked down two castles and started a multiball, netting her over 13 million. I was green with envy since I practiced the game for at least a month before ever achieving a score over 10 million. Clearly she’s something of a natural.
Terry returned this week, but wasn’t able to clean up as he did last time because the night started late and ran long, so he had to leave for work before playing his game of Lord of the Rings. Matt has suggested that Terry could be allowed to play a makeup game the next time he’s around to rectify this.

When all the groups had finally finished, the top five high-scorers for the night were Danny, Chris, Rodney, Jake, and Sarah, in that order. The biggest change there is Sarah, finishing six positions higher than at the previous league night. The top four overall positions for the season so far have remained the same since then, with Chris, Rodney, Joseph, and Matt still occupying them. Aaron, however, has dropped from 5th to 6th, with Jake moving up to take 5th, just one point behind Matt.
Despite missing out on 1st this week, Chris still has a very comfortable lead over Rodney that seems unlikely to be eroded at this point. Rodney, in turn, has a buffer nearly as large between himself and Joseph. The most competitive position right now is 3rd. Joseph leads Matt by a dozen points, which is substantial but easily surpassable. Matt, Jake, and Aaron are all clustered very closely together.
The Battle for Third will continue at the next league night on October 21. I suggest that a good strategy might be for Joseph, Matt, Jake, and Aaron to pool their money to buy Rodney a weekend trip to Vegas. Meanwhile, you can check out the complete results and standings and see more photos in the photo gallery.
[table id=3 /]
Those who scored zero points this week were absent. They have all been listed as a tie for 18th to make table sorting neater.
Tomorrow is the night we all look forward to, League Night! The competition starts at 7 p.m. Our beloved organizer Matt has announced that the games for this time will be Lord of the Rings, World Cup Soccer, Indiana Jones and Junk Yard. This is, as always, dependent on the machines behaving. Junk Yard, particularly, has developed a bad habit of loading two balls (the reason we had to abandon playing it last time) and if this is still going on we will have to pick something else. If so, I am hoping for anything but Simpsons or Getaway, both of which are unkind to me.
My highly inexpert game selection analysis:
Update: Matt has announced that, should Junk Yard still be running its ball loading two-for-one special, we will be playing Tales of the Arabian Nights.
Welcome to part 2 in my continuing series of tips by a novice, for novices. An important thing to understand when you first join a pinball league is that what pinball players say and what they mean are two different things. I have prepared this handy table to help you quickly interpret the remarks you will hear at league night.
[table id=2 /]
(I owe the last one to Mike G., who once replied thusly to my asking him the goals of a game with which I was unfamiliar.)

Tuesday was the third meeting (of eight) for Season 3 of the League. After the last meeting, dubbed Demolition Derby Night by Joseph, everyone was concerned about the state of the games, but they all got some TLC after that and all were working as league night began. I was hoping we would play Attack from Mars now that Pinball Pete’s has moved the outlane posts halfway back in (they had previously been as far out as they could be) and dialed back the tilt sensitivity — but Matt’s random number generator selected Junk Yard, Monster Bash, Addams Family, and Austin Powers.

Chris made a show of elaborately snubbing me tonight, greeting Joseph but passing me with a cold “excuse me, ma’am.” I suppose this might have something to do with an exchange on the Grand Rapids League Facebook. In response to Chris’s complaining about someone double-flippering in a video, I innocently suggested that he was just envious because he couldn’t handle two flippers at once. Apparently I touched a nerve.
Everything seemed to be going well until Junk Yard decided to start serving up two balls instead of one. As exciting as nonstop multiball action with single ball scoring rules would be, it was decided that we would instead play Getaway. I blame Mike (MWS) since he was in the group playing Junk Yard when it broke and his first time with the League was during the Demolition Derby Night. He has admitted that crazy malfunctions have hit him at other leagues before, so I am afraid he might in fact be some sort of pinball gremlin.
It was apparently Family Night this time as I got sorted into a group with my own dear pinball partner Joseph as well as Mark and his daughter, Samantha, who joined the League for the first time. Sam was too polite to blow her own horn but that’s what Dad is for: he told us that she previously placed highly in a youth tournament. I was not taken up on my suggestion that we should play in teams as a sort of Family Feud.

The elusive Terry showed up for the first time this season just to make sure everyone knows he can still put (most of) us in our places. When the dust had settled, Terry had narrowly edged out Aaron to take second for this week, graciously leaving the top spot for Chris. Speaking of Chris, a reliable source tells me that he was seen playing his multiball on Monster Bash one-handed. I hardly need to point out that this only strengthens the claim that Chris has trouble using two flippers at once.
Poor Matt ended up tied with yours truly, a rare confluence of an especially rough night for Matt and an especially good night for me. Maybe he’s been learning some of my Useless Pinball Moves. When his League games were over, Matt said, “It’s time for me to emerge from the chrysalis of league play and become the butterfly that I am.” I can certainly sympathize with the feeling that league play too often fails to capture us at our best.

The next league night, meeting #4 of 8, will be on October 7. Will anyone be able to catch Chris? No, scratch that. Will anyone be able to catch Rodney? The gap between first and second (Chris and Rodney) is immense, but the gap between second and third (Joseph) is almost as big. Matt and Aaron are both within easy reach of third at this point, and others are coming up quickly. I am excited to see how the Race for Second and Third develops as we approach the season’s midpoint.
You can check out the complete results for 9/23 in a sortable table format. There are also more photos in the photo gallery.
For my inaugural post on The Capital Combo I decided to start a series of “amateur tips” – advice from a novice. I am ready to share with you the accumulated wisdom of almost one year of league play. Today’s installment:
Useless Pinball Moves
These are moves that have absolutely no effect, but which I have somehow instinctively picked up. They do nothing, but I feel like I’m doing something, and that’s what’s important.